HyperLobby Online System  
  Login :: Create an account
::  Home  ::  Downloads  ::  Your Account  ::  Forums  ::
Navigation

HOME/NEWS:
· News

MANUALS/GUIDES:
· HyperLobby manual
· Tips & Tricks
· Release notes
· Terms Of Service
· License

DOWNLOADS:
· HyperLobby client

SUPPORT:
· Support forum
· Forum search

FORUMS:
· HyperLobby general
· Online competitions
· Community support
· HyperLobby skins
· Supported games

Donations
Donate to support future development and hosting of the HyperLobby

Make donations with PayPal!

Due date: Mar 31
March goal: 150.00
Total receipts: 20.00
Transaction fees: 1.38
Net balance: 18.62
Bellow goal: 131.38
Site currency: USD
12% 

March donations:
AB_ThunderChief20.00
Forums

Happy New Year 2024 !!!

Happy Holidays

I/JG7 "Nowotny" Skin

CFS3 and win 11

IL2 Great Battles series

Lost the Hyperlobby connect screen

HyperLobby 4.3.7 development thread

Anyone Still Doing Skins? (& Another Question)


HyperLobby Online System: Forums


HyperLobby Online System :: View topic - Dedicated Server - HL Auto Start
Log in Register Forum FAQ Memberlist Search HyperLobby Online System Forum Index
View next topic
View previous topic
Post new topic   Reply to topic
Author Message
USN_Opus
Newbie
Newbie



Joined: Aug 22, 2010
Posts: 2

PostPosted: Sun Aug 22, 2010 3:52 pm Reply with quote

Hello everyone,

I know this topic has been brought-up before and that HL is unable to auto launch you into a server or automatically start your own server.

I was just wondering if anyone has found a good, easy and free automation software.

Situation
I want to run our server 12hrs a day and everything is fine up to the point when HL is run. Obviously there is no mechanism to automatically list and start the server in HL.

Any suggestions?


This would be a great addition for the next rev of the program.

Thanks for your time.
 
View user's profile Send private message
Jiri-Fojtasek
Site Admin
Site Admin



Joined: Feb 02, 2003
Posts: 1737
Location: Slovakia

PostPosted: Mon Aug 23, 2010 6:47 pm Reply with quote

This is version allowing this feature. Lets test it and report issues if any ...

Code:
Changes in 4.2.9 (release)
------------------------
Whats new:
- HL now can autostart game in to server mode via commandline option -a. First time you need setup game server options by classic way, then close HL and start it with -a parameter. HL connect to the HL server, register game session and autostart the game in to server mode. When the game exit , HL close itself. This feature is for example usefull to automatically run IL2 dedicated server within HL. This mode is compatible also with instancing.


EDIT: Since 4.2.11 release is out download link has been removed.

_________________


Last edited by Jiri-Fojtasek on Tue Nov 09, 2010 7:51 pm; edited 1 time in total 
View user's profile Send private message Visit poster's website
USN_Opus
Newbie
Newbie



Joined: Aug 22, 2010
Posts: 2

PostPosted: Tue Aug 24, 2010 4:40 am Reply with quote

Hello Jiri!

#1: Thank you very much for all your hard work over the years.

#2: It works with no problems!

Again, thanks!!!

Yahoo!
 
View user's profile Send private message
usrusr
Newbie
Newbie



Joined: Apr 21, 2010
Posts: 3

PostPosted: Wed Dec 29, 2010 10:25 pm Reply with quote

Thanks for this option, -a is great for server operators.

Is the game information (info text, difficulty) stored anywhere locally? Editing some configuration file (or even the windows registry) would be a lot more comfortable than using the HL GUI when the server is running HL on wine, in a virtual framebuffer...
 
View user's profile Send private message
Jiri-Fojtasek
Site Admin
Site Admin



Joined: Feb 02, 2003
Posts: 1737
Location: Slovakia

PostPosted: Thu Dec 30, 2010 9:16 pm Reply with quote

usrusr wrote:
Thanks for this option, -a is great for server operators.

Is the game information (info text, difficulty) stored anywhere locally? Editing some configuration file (or even the windows registry) would be a lot more comfortable than using the HL GUI when the server is running HL on wine, in a virtual framebuffer...


Yes, its stored in hyperlobby.ini

_________________
 
View user's profile Send private message Visit poster's website
usrusr
Newbie
Newbie



Joined: Apr 21, 2010
Posts: 3

PostPosted: Thu Dec 30, 2010 10:15 pm Reply with quote

Thanks, you'r reply gave me the confidence to dig a little deeper, i.e. deep enough.

For those who might be interested in this file: In our modern days, this hyperlobby.ini seems to reside in
%APPDATA%\Hyperlobby\

On a wine system, this would be
~/.wine/drive_c/users/[username]/Application\ Data/HyperLobby
 
View user's profile Send private message
Display posts from previous:       
Post new topic   Reply to topic

View next topic
View previous topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum



Powered by phpBB © 2001-2003 phpBB Group

Forums ©