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HyperLobby Online System :: View topic - GRAPHIC "NAILS" IN HOME MADE LOMAC (Cliffs) MISSIO
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No9SHREK
Newbie
Newbie



Joined: Dec 14, 2004
Posts: 4
Location: UK

PostPosted: Tue Nov 06, 2007 4:44 pm Reply with quote

I have written lots of missions for my LockOn Flaming Cliffs but have encountered graphics gliches with one A10a mission (multiplayer). I gather that a common cause of these is linked with loadouts but dont fully grasp what exactly might be causing this problem.
I would welcome a little guidance to clear this up, I have re-written this particular scenario several times from scratch and still get these "nails" that only appear to the client pilot not the server pilot.


Last edited by No9SHREK on Mon Dec 03, 2007 12:11 pm; edited 2 times in total 
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Doddlebug
Hyper Postman
Hyper Postman



Joined: Jul 30, 2006
Posts: 635

PostPosted: Tue Nov 06, 2007 7:27 pm Reply with quote

Try UBIsoft or Maddox Games forums.

DB
 
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