Name of the rooms :
HELL WAR #1
HELL WAR #2
HELL WAR #3
Names of the misson slots :
HELL WAR #1 1, HELL WAR#1 2, HELL WAR#1 3
HELL WAR #2 1, HELL WAR#2 2, HELL WAR#2 3
IL-2 FB/PF COOP Dynamically Generated Online War Campaign
HELL WAR is a semi-historical badc engine based war with some important coding changes made by our Lead Programmer. The Prime Goal of HELL WAR will be to strive to promote Squadron cooperation, Mission Completion and as such will emphasize Squadron statistics and deemphasize personal statistics. Balance and gameplay are the HELL WAR Development Team's prime goals. We will strive to keep a historical purity as much as possible but not at the expense of gameplay and competition. For that reason HELL WAR shall be starting off in '43.
The goal of HELL WAR in Version I, is to identify areas of weakness in the current online war coop system. Once these areas have been identified and codified the HELL WAR Development Team will begin coding Version II on a totally new Dynamically Generated Online War Campaign engine.
HELL WAR shall be strictly administered with a particular eye towards poor sportsmanship and cheating. If you fall into one of the previously mentioned headings -- please do NOT join HELL WAR.
HELL WAR shall be open to all Honorable Squadrons of both sides. No one shall be descriminated against based on previous actions or geography. All will get a new start at HELL WAR --- The notable exception to this rule shall be known cheaters and hackers... In which case we ask you not to join HELL WAR as you will have your account immediately deleted.
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