the new version is still buggy, players get kicked because their connection crashes (also Teamspeak). The same players dont have the problem with version .80, they had it much more with .90, they have ...
and that friend is me, and to add to what Sigi said: We tested everysthing imaginable, without any firewall active. He and me can join any other game, all other players so far can join my server, but ...
i am using Outpost Agnitum....its free and works fine...you can define ruels for individual applications and i find thats the easiest way to make your online gaming work...no bothering about ports, UD ...
Very interesting, i will try the console commands.
I had a look in to the HLpro.ini, i cant find server settings in there anymore for FB, only the clientrate=2000 , only in the Il2 demo part serverRa ...
Ok, Jiri, thank you again.
This is different now in FB then it was in IL2. In Il2 when i was hosting, the network setting did definitely influence the hosting a lot, When i was setting anything more ...
i do worry and i do definitely want to know what its all about. I cherish your work and the time you invest to even answer my mail, but please, an answer like "Dont worry" makes me feel ...
Since FB and the new HL versions i am completely puzzled. IN il2 the Network setting defined the client rate according to Jiri. I f i was setting more then 14.4 k i got stuttering when hosting more t ...
Hi !
Since the last version of HL when i get or sent RW invitations they always are marked as expired although just being sent. Strange.
Of course i can sent my ip, but it was a nice and handy feat ...
i have also the ZoneAlarm free version, but although i put my dsl connection with HL into the trusted zone with only medium security (people should be able to see my computer according to ZonaAlarm ) ...