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HyperLobby Online System :: View topic - New update disabled backdoor for coops
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Anak
Newbie
Newbie



Joined: Nov 26, 2006
Posts: 3

PostPosted: Mon Nov 27, 2006 1:43 am Reply with quote

Dunno, but doubt it was intentional as its mentioned in tips&tricks and was extremely useful for getting dropping off silent types along.
 
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JG27_Iceman
Newbie
Newbie



Joined: Nov 27, 2006
Posts: 2

PostPosted: Mon Nov 27, 2006 3:58 am Reply with quote

I think that the backdoor or being able to join up with a coop that has not started in FB yet is a must have..

until this is fixed I would use Xfire. It shows the last game you joined and all FB games running in the world..

http://www.xfire.com/
Question Question
 
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Crash_Man
Dude
Dude



Joined: May 21, 2003
Posts: 13
Location: USA

PostPosted: Mon Nov 27, 2006 4:53 am Reply with quote

Jiri, Using the Ghost Skies room for GS DF games makes a room a Coop, even though we switch to using a DF room. When a player falls out they have to be able to get back in. The 'back door' is essential for that. The instruction for it is in our rules.

- Returning after a drop
The Ghost Skies Lobby in the Hyperlobby has rooms that are default for Cooperative play. This means that if a player drops out during a match and tries to return, they will not see a Join button when they look at player information. But a player can still join a game in progress. The dropped player must find a player from their game on the “In Game” list on Hyperlobby. Right click that name and select “Player Information”. Hit the “ENTER” button on the keyboard, and the player will connect to the game in progress.


I hope you return this feature again very soon.
 
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IvanK
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Newbie



Joined: Nov 27, 2006
Posts: 3
Location: Australia

PostPosted: Mon Nov 27, 2006 4:59 am Reply with quote

I agree Backdoor entry is a needed function. Ideally perhaps an HL option that is Host selectable. Backdoor Open or Closed.
 
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raiden
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Joined: Aug 01, 2006
Posts: 2

PostPosted: Mon Nov 27, 2006 7:41 am Reply with quote

I agree with IvanK, It saves a lot of time for late comers to coop games and what not
 
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Jiri-Fojtasek
Site Admin
Site Admin



Joined: Feb 02, 2003
Posts: 1737
Location: Slovakia

PostPosted: Mon Nov 27, 2006 10:02 am Reply with quote

LOL i dont know that Laughing

It will not come back because it was part of a long standing bug. But try this command in chat:

//join servername

This working to join any server. Ill update T&T soon Smile

_________________
 
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Crash_Man
Dude
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Joined: May 21, 2003
Posts: 13
Location: USA

PostPosted: Tue Nov 28, 2006 3:02 am Reply with quote

That works. Now, if HL had an instruction manual, we would all know that. Wink
 
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JG27_Iceman
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Joined: Nov 27, 2006
Posts: 2

PostPosted: Wed Nov 29, 2006 7:21 am Reply with quote

Jiri-Fojtasek wrote:
LOL i dont know that Laughing

It will not come back because it was part of a long standing bug. But try this command in chat:

//join servername

This working to join any server. Ill update T&T soon Smile


I don't know how hard it would be , Im gessing not very to add a line of code to Coops games hosted from Hypperlobby with a button that says "Attempt to Rejoin game in progress" or Just "Re-Join"

This would help alot and would be a welcome and helpful feature.

JG27_Iceman
 
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ramstein
Dude
Dude



Joined: Feb 05, 2003
Posts: 40
Location: San Diego, Ca.USA

PostPosted: Wed Nov 29, 2006 9:48 pm Reply with quote

JG27_Iceman wrote:
Jiri-Fojtasek wrote:
LOL i dont know that Laughing

It will not come back because it was part of a long standing bug. But try this command in chat:

//join servername

This working to join any server. Ill update T&T soon Smile


I don't know how hard it would be , Im gessing not very to add a line of code to Coops games hosted from Hypperlobby with a button that says "Attempt to Rejoin game in progress" or Just "Re-Join"

This would help alot and would be a welcome and helpful feature.

JG27_Iceman


Iceman,
that would be a nice solution..
Cool
 
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Gunny
Hyper Postman
Hyper Postman



Joined: Feb 06, 2003
Posts: 479
Location: AU

PostPosted: Sun Dec 17, 2006 9:47 am Reply with quote

Jiri-Fojtasek wrote:
LOL i dont know that Laughing

It will not come back because it was part of a long standing bug. But try this command in chat:

//join servername

This working to join any server. Ill update T&T soon Smile


Bug? It's not a bug, it's a feature! Wink
It was A feature that many people used evryday and A feature that I sure do miss.
Even an join coop option would be better than typing in the server name.

eh?

_________________
Regards, Gunny. 
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wizardprang
Post Newbie
Post Newbie



Joined: Jun 03, 2004
Posts: 9
Location: australia

PostPosted: Wed Dec 20, 2006 10:54 pm Reply with quote

Totally agree this was a feature used by myself and my Squad members all the time .
eg A member starts a Coop and another member comes on teamspeak we all say jump in to our coop, a simple look at player info on anyone in the game and press enter it,s so simple.
I hope you can reconsider this as many handy inventions were started by accidents or bugs.

Cheers _RAAF_Prang
 
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_RAAF_Firestorm
Newbie
Newbie



Joined: Dec 20, 2006
Posts: 1

PostPosted: Wed Dec 20, 2006 11:14 pm Reply with quote

Indeed! Jiri, I dont think anyone considered this a bug, everyone thought it was a shortcut that hadnt been documented. We used it endlessly, it was VERY convenient and an excellent way to avoid searching through the list of servers and players to find the host.

Please re insert this "bug"!!

Thanks in advance.

BTW, might I take this opportunity (in my first post on this forum) to say many thanks for all your efforts, Hyperlobby is an astoundingly good piece of software that has facilitated enjoyable flightsimming for thousands of people. Well done.
 
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