When I run IL-2 1946 in stand-alone single player mode it often gets hung in memory when I exit the game. I have to use task manager to kill the process most of the time. This never happens when I run it through Hyperlobby. Is hyperlobby monitoring the the game process and killing it when necessary? If so, it would be nice it hyperlobby could kick off single-player as well as multi-player. Or, just tell me how you start and monitor the game and I'll write to program to do it.
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