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April goal: 150.00
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April donations:
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Forums

Happy New Year 2024 !!!

Happy Holidays

I/JG7 "Nowotny" Skin

CFS3 and win 11

IL2 Great Battles series

Lost the Hyperlobby connect screen

HyperLobby 4.3.7 development thread

Anyone Still Doing Skins? (& Another Question)

 New 2.6.130 version
HyperLobbyHello all;

Next release of the award winning HyperLobby is out. This version may offer better stability for specific computer configurations ...Hello all;

Next release of the award winning HyperLobby is out. This version may offer better stability for specific computer configurations. The original HyperLobby
communication engine was not designed for high usage of one game room (up to 400 people in IL-2 Sturmovik room). This version is highly optimised for usage up to 1000 people per room. This version offers a completely new communication engine and huge revision of all parts of the source code.

What's new?
-Dogfight In Progress (DIP) window for IL2 is sorted by server usage and not display servers with 100% usage.
-Session info window now displays a join button (when is joining possible)
-Values for ping lights (latency) are cached, that have result faster pinging and lower ICMP protocol overload for game hosting computers (lowered by about 1.5 Kb/s when there is approx 100 people in the "Ready room")
-You can refresh latency (ping lights) per user (by clicking at specified light)
-Included basic troubleshooting tool. Every time HL starts it creates the verinfo.txt file in to the same path as hlpro.exe (main executable) file. This file contains essential information about libraries that HyperLobby uses to work. This file WILL BE NEEDED in any kind of problem or bug reports (have look in to HLFAQ section, how to make a problem report (BUG report).
-Chat history is expanded from 20 entries to 50

What's fixed?
-Bug in the chat may lockup computer
-After few hours without disconnect HL may cause memory leak
-Full revision of the source code that show a lot of bugs, fixed few workarounds...

Known workarounds:
-DIP host may be displayed in the DIP window when is not active
-Long strings without spaces is not displayed correctly in the chat

Known bugs:
-None known, but I hope that you send me a report if you find one :)

Next (possible) steps:
-A simple messenger
-Ready room for COOP missions that will offer basic information about prepared
game
-Web based interface for VEF and IOW competition (just under tests)
-Enhanced support for CFS, CFS2 (when i get required users feedback)
-Support other kind of simulation games (Operation Flashpoint ... also based from
users feedback)

Daily I am getting a lot of emails with misc contents (including abuses, threatening, comments etc). I can't respond all these messages because HL developing is not my full time job... I am responding to all mail that is possible (just i have over 50 unread emails). When you don't get the required response, please resend it :)

Some peoples asking me how to can contribute to this project. Fantasy is unlimited :) I will appreciate any kind of contribution in to this little project. You can contact me by my email...

Note for IL2 users:
Next patch for il2-sturmovik game is out (version 1.3A). Be sure that you have
installed this patch. This patch offers better features of multiplay, and fixing some issues (offered by 1C:MADDOX and UBISOFT). Check details at http://www.il2sturmovik.com or http://www.il2-resources.com/

Have fun my friends - see you in the lobby

Jiri Fojtasek a.k.a JG27*Hyper
corrected by Vincent Paul a.k.a 61SHAP^Mapo
Posted on Saturday, January 26, 2002 @ 18:55:40 CET by JG27*Hyper

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Counters
IL-2 Cliffs of Dover0
Dangerous Waters0
Pacific Fighters0
Wings Over Vietnam0
Lock On0
IL-2 Sturmovik 19467
Strike Fighters: P10
Fighter Squadron0
Flanker 2.50
Falcon 4.0 A.F.0
Medal Of Honor...0
JAS0
Operation Flashpoint0
IL-2 Sturmovik0
IL-2 Sturmovik DEMO0
European Air War0
CFS 20
CFS0
Free Chat0
Fleet Comander0
I.A.F.0
Fighters Anthology0
F-150
F/A-180
USAF0
WWII Fighters0

Total: 7 players