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Donate to support future development and hosting of the HyperLobby
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Due date: |
Mar 31 |
March goal: |
150.00 |
Total receipts: |
0.00 |
Transaction fees: |
0.00 |
Net balance: |
0.00 |
Bellow goal: |
150.00 |
Site currency: |
USD |
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Hello all;
Next release of the award winning HyperLobby is out. This version
may offer better stability for specific computer configurations ...Hello all;
Next release of the award winning HyperLobby is out. This version
may offer better stability for specific computer configurations.
The original HyperLobby
communication engine was not designed for high usage of one game
room (up to 400 people in IL-2 Sturmovik room). This version is
highly optimised for usage up to 1000 people per room. This
version offers a completely new communication engine and huge
revision of all parts of the source code.
What's new?
-Dogfight In Progress (DIP) window for IL2 is sorted by server
usage and not display servers with 100% usage.
-Session info window now displays a join button (when is joining
possible)
-Values for ping lights (latency) are cached, that have result
faster pinging and lower ICMP protocol overload for game hosting
computers (lowered by about 1.5 Kb/s when there is approx 100
people in the "Ready room")
-You can refresh latency (ping lights) per user (by clicking at
specified light)
-Included basic troubleshooting tool. Every time HL starts it
creates the verinfo.txt file in to the same path as hlpro.exe (main
executable) file. This file contains essential information about
libraries that HyperLobby uses to work. This file WILL BE NEEDED
in any kind of problem or bug reports (have look in to HLFAQ
section, how to make a problem report (BUG report).
-Chat history is expanded from 20 entries to 50
What's fixed?
-Bug in the chat may lockup computer
-After few hours without disconnect HL may cause memory leak
-Full revision of the source code that show a lot of bugs, fixed
few workarounds...
Known workarounds:
-DIP host may be displayed in the DIP window when is not active
-Long strings without spaces is not displayed correctly in the
chat
Known bugs:
-None known, but I hope that you send me a report if you find one
:)
Next (possible) steps:
-A simple messenger
-Ready room for COOP missions that will offer basic information
about prepared
game
-Web based interface for VEF and IOW competition (just under
tests)
-Enhanced support for CFS, CFS2 (when i get required users
feedback)
-Support other kind of simulation games (Operation Flashpoint ...
also based from
users feedback)
Daily I am getting a lot of emails with misc contents (including
abuses, threatening, comments etc). I can't respond all these
messages because HL developing is not my full time job... I am
responding to all mail that is possible (just i have over 50
unread emails). When you don't get the required response, please
resend it :)
Some peoples asking me how to can contribute to this project.
Fantasy is unlimited :) I will appreciate any kind of
contribution in to this little project. You can contact me by my
email...
Note for IL2 users:
Next patch for il2-sturmovik game is out (version 1.3A). Be sure
that you have
installed this patch. This patch offers better features of
multiplay, and fixing some issues (offered by 1C:MADDOX and
UBISOFT). Check details at http://www.il2sturmovik.com or http://www.il2-resources.com/
Have fun my friends - see you in the lobby
Jiri Fojtasek a.k.a JG27*Hyper
corrected by Vincent Paul a.k.a 61SHAP^Mapo
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Posted on Saturday, January 26, 2002 @ 19:55:40 CET by JG27*Hyper |
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IL-2 Cliffs of Dover | 0
| Dangerous Waters | 0
| Pacific Fighters | 0
| Wings Over Vietnam | 0
| Lock On | 0
| IL-2 Sturmovik 1946 | 15
| Strike Fighters: P1 | 0
| Fighter Squadron | 0
| Flanker 2.5 | 0
| Falcon 4.0 A.F. | 0
| Medal Of Honor... | 0
| JAS | 0
| Operation Flashpoint | 0
| IL-2 Sturmovik | 0
| IL-2 Sturmovik DEMO | 0
| European Air War | 0
| CFS 2 | 0
| CFS | 0
| Free Chat | 0
| Fleet Comander | 0
| I.A.F. | 0
| Fighters Anthology | 0
| F-15 | 0
| F/A-18 | 0
| USAF | 0
| WWII Fighters | 0
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Total: 15 players |
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