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Search found 5 matches
Dedicated CoOp Server
PostForum: Feature requests   Posted: Wed Oct 11, 2006 3:23 am   Subject: Dedicated CoOp Server
BiteMyShinyMetalAss
 
Replies: 13
Views: 43318




I've done some testing with the DCG but my setup depends on one aircraft being designated as the player, which the DCG does not do. RZ's DSC does not have this limitation. I have thought of manually ...
Dedicated CoOp Server
PostForum: Feature requests   Posted: Tue Oct 10, 2006 3:42 pm   Subject: Dedicated CoOp Server
BiteMyShinyMetalAss
 
Replies: 13
Views: 43318




You're right RZ. I'd never used HL before a few days ago and I've only restarted my server once since I installed it so I forgot it was even there. I'll shut the hell up.

Local file it is. I gue ...
Dedicated CoOp Server
PostForum: Feature requests   Posted: Tue Oct 10, 2006 2:10 am   Subject: Dedicated CoOp Server
BiteMyShinyMetalAss
 
Replies: 13
Views: 43318




Jiri,
Is your preferred method of getting information downloading a status file or making a TCP/IP connection and sending/receiving character data? Using standard protocols such as http, ftp, tf ...
Dedicated CoOp Server
PostForum: Feature requests   Posted: Fri Oct 06, 2006 12:43 am   Subject: Dedicated CoOp Server
BiteMyShinyMetalAss
 
Replies: 13
Views: 43318




But just starting the game doesn't mean the mission has started, therefore people can still join. Also, between missions players can join. Currently, it looks to me like I would have to quit the gam ...
Dedicated CoOp Server
PostForum: Feature requests   Posted: Tue Oct 03, 2006 10:19 pm   Subject: Dedicated CoOp Server
BiteMyShinyMetalAss
 
Replies: 13
Views: 43318




Is there any way to get IL-2 CoOp games to stay in the game slot once the game has started?

I'm runnin' a dedicated coop server but once the game starts it disappears from the slot. If no one coul ...
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