Hello Hyper, great interface for game play and have enjoyed using HyperLobby over the years, thanks.
I have found out on dogfight servers that players will join my game and then read the "conf.ini" file, record the IP number and then leave the game and close "HyperLobby" and rejoin via direct IP. When they do this, I believe they are creating lag for all players in the game, because they are joining at whatever they have their "Network" settings set to.
My question is: Using HyperLobby to host a game, how can I limit each player to your default bandwidth of 14,400?
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