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HyperLobby Online System :: View topic - HL closes about every 14 days
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TBS_Billy885
Dude
Dude



Joined: Nov 02, 2003
Posts: 32
Location: USA

PostPosted: Sat Jul 31, 2010 2:43 am Reply with quote

S~ Jiri,

Much appreciated all you have done for the IL2 community, Thanks!

With the new current version 4.2.7 and maybe others also, (did not take good notes, sorry) but after about 14 days HL will close and my game server is not listed anymore. It is on a remote VPS (Virtual Private Server) and I find no error messages. Checked the event log, nothing. Windows Server 2003 Standard x64 Edition with Service Pack 2.

Once I start HL it runs constantly for those 14 day, I will recycle the "il2server.exe" 2 times a week but not HL. As I will just reload the game. I just started keeping a log of days HL runs and closes so can not help out more right now. Will post back here when I have more info.

Server is listed in HL as: Air__Racing
 
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TBS_Billy885
Dude
Dude



Joined: Nov 02, 2003
Posts: 32
Location: USA

PostPosted: Thu Aug 12, 2010 5:23 am Reply with quote

Update, Jiri,

Found Hyperlobby had closed again and that was on Aug 11. As stated, I can not find any error messages or any meaning as to why it closed. Everything else on the server was still running:

The game IL2fb.exe, TS2, TS3 and SC (server commander). Let me know what you need me to do to help you get to the bottom of this trouble. Versions before these last series of updates did not have this trouble.
 
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Jiri-Fojtasek
Site Admin
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Joined: Feb 02, 2003
Posts: 1737
Location: Slovakia

PostPosted: Thu Aug 12, 2010 7:22 pm Reply with quote

HL do not have any fetaure like this. It should run forever. The only solution is to made HL automatically start server session from commandline ...

This feature was under development few years ago but for some glitches i reverted it. Now i have more clean idea how to implement it correctly. Then will be posible run HL as windows service via srvany or other method and restart it when something fail.

Currently iam a bit busy from RL so implementation will wait ...

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TBS_Billy885
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Dude



Joined: Nov 02, 2003
Posts: 32
Location: USA

PostPosted: Fri Aug 13, 2010 4:21 am Reply with quote

Jiri, I understand that and that was correct with the older versions of HL but since you started this update series HL closes on me without warning and when it does my server is not seen on HL anymore. This has nothing to do with reboot of the computer and a restart. As stated all other programs were still running. I have run HL over 90 days with the older version but can not do it now.

Understand fully about RL and do take care of that first.

All your work and services here are greatly appreciated!

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KG26_Alpha
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Joined: Apr 03, 2010
Posts: 566
Location: London

PostPosted: Fri Aug 13, 2010 10:58 am Reply with quote

I had a similar occurrence and still do from time to time when my ISP decides to clears its DNS's around 01:00 - 02:00 for a few minutes.

HL seems not to be able to "sniff" for reconnection like it used to do, maybe I'm wrong but it used to reconnect after a short disconnection from ISP.
 
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Jiri-Fojtasek
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Joined: Feb 02, 2003
Posts: 1737
Location: Slovakia

PostPosted: Fri Aug 13, 2010 8:30 pm Reply with quote

KG26_Alpha wrote:
I had a similar occurrence and still do from time to time when my ISP decides to clears its DNS's around 01:00 - 02:00 for a few minutes.

HL seems not to be able to "sniff" for reconnection like it used to do, maybe I'm wrong but it used to reconnect after a short disconnection from ISP.


Ill try to reproduce this problem and i will increase TTL of hyperfighter.sk domain. Its too short ATM.

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Jiri-Fojtasek
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PostPosted: Fri Aug 13, 2010 8:44 pm Reply with quote

TBS_Billy885 wrote:
Jiri, I understand that and that was correct with the older versions of HL but since you started this update series HL closes on me without warning and when it does my server is not seen on HL anymore. This has nothing to do with reboot of the computer and a restart. As stated all other programs were still running. I have run HL over 90 days with the older version but can not do it now.


Current HL have new network API, maybe something is hidden there ... Ill try do some stress tests.

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Jiri-Fojtasek
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Joined: Feb 02, 2003
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Location: Slovakia

PostPosted: Mon Aug 16, 2010 7:56 pm Reply with quote

After initial revision of the new network api i have found few glitches whish may cause HL session corruption in very rare scenario. It will need more deep look, so stay tuned in this thread ...

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TBS_Billy885
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PostPosted: Mon Aug 16, 2010 8:39 pm Reply with quote

Thanks Jiri, much appreciated!

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Jiri-Fojtasek
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Joined: Feb 02, 2003
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PostPosted: Tue Aug 17, 2010 8:00 pm Reply with quote

This attached version of HL fixing few issues with new network API whish can lead in to unexpedted failure during game session:

Code:
Changes in 4.2.8 (release)
------------------------
Bug fixes:
- When DNS service fail HL will hung during reconnect session.
- Under poor network connection condition or HL server outage HL can leak socket handles during reconnect session.
- When user game end HL may fail reconnect back to HL server.


Please test it and report back if it help fix reported issues ...

EDIT: Since 4.2.11 release is out download link has been removed.

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Last edited by Jiri-Fojtasek on Tue Nov 09, 2010 7:52 pm; edited 2 times in total 
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TBS_Billy885
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Location: USA

PostPosted: Wed Aug 18, 2010 4:55 am Reply with quote

Will do Jiri and it is greatly appreciated!

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Billy885 
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TBS_Billy885
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Joined: Nov 02, 2003
Posts: 32
Location: USA

PostPosted: Mon Aug 30, 2010 6:46 pm Reply with quote

Jiri,

It did not fix my problem as HL closed sometime between Saturday 6pm and Sunday 10pm EDT (Eastern Daylight Time).

I installed HL 4.2.8 on my server Tuesday Aug 17th and it ran until I found it had closed Sunday Aug 29th evening.
 
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Jiri-Fojtasek
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Joined: Feb 02, 2003
Posts: 1737
Location: Slovakia

PostPosted: Mon Aug 30, 2010 8:26 pm Reply with quote

In 4.2.8 have fixed isuses than i have found and than was reported by Alpha ...

Jiri-Fojtasek wrote:
The only solution is to made HL automatically start server session from commandline ...


This has been implemented in 4.2.9:

http://hyperfighter.sk/modules.php?name=Forums&file=viewtopic&t=7778

So you may create script than will start HL in unattended dedicated server mode. This will proof if HL really stuck in your case or if its there another problem. Also you may script HL and game restart everytime you like.

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TBS_Billy885
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PostPosted: Wed Sep 01, 2010 4:25 am Reply with quote

Hi Jiri,

I am sorry to say that I dont have the slightest idea how that will help in my case.

Yes, I know that would be helpful when the server is rebooted.

Any help here would be greatly appreciated!
 
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troll2k
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Joined: Feb 07, 2003
Posts: 214
Location: USA

PostPosted: Wed Sep 01, 2010 6:58 am Reply with quote

I do not know if this is related but I will pass it along anyway.

I run 2 dedicated servers from one machine.(on my lan)Every now and then one of them shuts down.(not always the same one)It disappears from the HL "games in progress" list on the left and also the "host" list on the bottom right.

One server is running the straight dedicated server and the other is running the dedicated server using IL2 Server Commander.

I am running W2k on the server machine.

I have to tunnel into that machine and restart the server.

It may be that I am running an unsupported configuration.

Edit: I am running version 4.2.7 of HyperLobby.
 
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