Currently, either in UBI or HyperLobby , we find diverse rooms launched and without management, because the person who launched the game cannot be in the game all the time all. With this in mind, we developed Sturmovik Remote Manager, which allows players connected to an IL2 host the ability to submit commands as if they were the host themselves. In the current version of SRM, it is possible to banish (callsigns and Ip addresses), kick, change the mission, configure the distance of the labels, adjust the hour and also to send messages as if it was the host.
Joined: Feb 02, 2003
Posts: 1737
Location: Slovakia
Posted:
Wed Feb 19, 2003 9:32 pm
Phantom wrote:
S!
Currently, either in UBI or HyperLobby , we find diverse rooms launched and without management, because the person who launched the game cannot be in the game all the time all. With this in mind, we developed Sturmovik Remote Manager, which allows players connected to an IL2 host the ability to submit commands as if they were the host themselves. In the current version of SRM, it is possible to banish (callsigns and Ip addresses), kick, change the mission, configure the distance of the labels, adjust the hour and also to send messages as if it was the host.
I know about this posiblity (its can be managed by plain telnet application). I have found this unsecure , or have you a solution how to secure the connection to the host ? (by password or exclusive access from selected IP)
_________________
Phantom Dude
Joined: Feb 05, 2003
Posts: 16
Location: Brasil
Posted:
Wed Feb 19, 2003 9:46 pm
S! Jiri,
the control of the game is made by commands submitted in the chat of IL2 but, to execute commands, the players should be registered as moderators and they should also be logged in the game (using the command login, like you can see in the manual).
Joined: Feb 02, 2003
Posts: 1737
Location: Slovakia
Posted:
Thu Feb 20, 2003 7:16 pm
Phantom wrote:
S! Jiri,
the control of the game is made by commands submitted in the chat of IL2 but, to execute commands, the players should be registered as moderators and they should also be logged in the game (using the command login, like you can see in the manual).
Ok, i have checked this, it working with log files. I think that you have it done by IL2 includet TCP based remote console ... BTW great work with it
_________________
Phantom Dude
Joined: Feb 05, 2003
Posts: 16
Location: Brasil
Posted:
Thu Feb 20, 2003 7:22 pm
S!
Ty Jiri
P.S. : Do you receive my pvt message ? About lost password . . .
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