Some routers do support loopback . Linksys, Billion and freeBSD all supprt it and I have no trouble looping back via HL with either my freeBSD based router or my Billion 711.
HL cannot comunicate and retrieve game status because any games are not designed to support HL and HL is not designed to comunicate with a game internals, when game is started. Only way is designe th ...
I was able to install and run the dedicated server, but HL fails with runtime error 430: class doesn´t support automation.... any info about this available?
I also had this error and finally got HL working under Mandrake 10, Wine 0.91 , and initial setup of wine with http://members.iinet.com.au/~korhecz/linux_hl_dt.png
Not sure of that Jiri, been using il2con and you can select the server and the client actually connects to the game somehow to lookup players, settings etc. With so many servers I would see it as a bi ...
Just to let you know Jiri that the alternate port does work in 3.7.74 beta, thank you very much , as this save a lot of switching router setup between dedicated server and game machine for hosting bet ...
Yes that's right. My thoughts are that when joining an IP game you get the choice of port to connect to. This info could be passed via HL. Each machine behind the NAT is set for a different port for h ...
I think it would be good to have multiple host ports or the choice of host port selection. This would facilitate multiple hosts behind NAT and restrictive ISP port setups.