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HyperLobby Online System :: View topic - FB Dedicated server & HL
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RGJ
Post Newbie
Post Newbie



Joined: May 03, 2003
Posts: 6
Location: UK

PostPosted: Sat Jan 10, 2004 7:01 pm Reply with quote

Can you host co-op missions with this?

RGJ
 
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troll2k
Hyper Postman
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Joined: Feb 07, 2003
Posts: 214
Location: USA

PostPosted: Sun Jan 11, 2004 3:36 am Reply with quote

A dedicated server is for dog fight only.
 
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OMK_Knight
Postman
Postman



Joined: Nov 07, 2003
Posts: 59
Location: Portugal

PostPosted: Tue Jan 13, 2004 2:42 pm Reply with quote

Salute Fellow Pilots,

Im having a problem with my dedicated server.

I can run it from HL but it wont allow me to join from another machine in the lan.

My lan is set like this:

Server Machine:
Nic 1 = Internet conection Shared
Nic 2 = Lan (crossed Cable) to il2fb game playing.

Client Machine:
Nic 1 = Lan (crossed Cable) to Server machine

Althow i can see the server wen i click search for local servers (from the client Machine), it wont allow me to conect to it.

Also have another problem in the server sometimes the RPC (Remote Procedure Call) service crashes any idea why this happens?
Apreciate the help.

Regards
 
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troll2k
Hyper Postman
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Joined: Feb 07, 2003
Posts: 214
Location: USA

PostPosted: Tue Jan 13, 2004 10:07 pm Reply with quote

The server machine must have port 21000 forwarded.The client machine can not.You can only forward a port to one machine at a time.Thus if you are running a dedicated server from a lan you can not also host on your gaming machine.

You did not say which operating system you are running.Win XP has a built in firewall which is on by default.Make sure you gaming machine has the proper permissions.This is also true if you are running any software(or hardware firewalls)

Can you connect to the server machine directly using the server's internal ip?
 
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OMK_Knight
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Postman



Joined: Nov 07, 2003
Posts: 59
Location: Portugal

PostPosted: Wed Jan 14, 2004 2:59 am Reply with quote

Ty for your help troll2k, ill try this tomorow after work.
No firewalls yet still testing.
Win XP on both systems with XP firewall disabled.
ive created a local port 20003 to lan conect and ive tryed to connect both 21000 and 20003 both failed.
Can you give me the hint how can i forward the port?

Ty
 
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OMK_Knight
Postman
Postman



Joined: Nov 07, 2003
Posts: 59
Location: Portugal

PostPosted: Wed Jan 14, 2004 3:07 am Reply with quote

S!
One more thing trying not to push my luck,
Does anyone experienced a SVCHOST service crashing?
Service name "RPC Remote Procedure Call"

Ty one more time.
 
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troll2k
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Joined: Feb 07, 2003
Posts: 214
Location: USA

PostPosted: Wed Jan 14, 2004 5:36 am Reply with quote

Both the client and the server have to be on the same port.(does not have to be 21000)

I am not sure how you are sharing the internet to both machines with one ip.I suspect internet connection sharing.I am not familiar with that.But somewhere in the setup there must be a way to forward a port.

Also get the server running.Then on your game machine start a game(not from hl) and click on multiplayer and then join.Use the internal ip of the server and see if you can join
 
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OMK_Knight
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Postman



Joined: Nov 07, 2003
Posts: 59
Location: Portugal

PostPosted: Fri Jan 16, 2004 2:08 pm Reply with quote

S!
Made your sujestions but it did not work, i know im missing something.

The internet is shared by xp internet conection sharing.
Ive seen were i can forward the ports too.
People try to join my server from HL and i from lan, and in the server windown shows this message:
ip 1.2.3.4:21000 socket not created for eatch person that try to join.

Here my confs file:

[Console]
IP=20000
IPS=external cable company dhcp ip
HISTORY=128
HISTORYCMD=128
LOGFILE=logs.lst
LOG=0
LOGKEEP=0
LOGTIME=0

[NET]
speed=1500
serverChannels=16
localPort=21000
SkinDownload=1
difficulty=982271
serverName=OMK_Dedicated
serverDescription=OMK_Dedicated_Scripted
checkServerTimeSpeed=1
checkClientTimeSpeed=1
socksHost=

[chat]
autoLogDetail=2

[MaxLag]
farMaxLagTime=5.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=3

[Console]
IP=20000
IPS=191.168.0.1 "Local IP"
LOG=0
LOGTIME=0
LOGFILE=logs.lst
HISTORY=128
HISTORYCMD=128
LOGKEEP=0

My confc file:

[il2_console]
title=IL2-CONSOLE

[NET]
localHost=

[Console]
IP=20000
HISTORY=128
HISTORYCMD=128
LOG=1
LOGTIME=0
LOGFILE=logc.lst
LOGKEEP=0

My server.cmd

difficulty SeparateEStart 1
difficulty EngineOverheat 1
difficulty CockpitAlwaysOn 0
difficulty ComplexManagement 1
difficulty NoMapIcons 1
difficulty NoMinimapPath 0
difficulty NoOutsideViews 0
difficulty NoIcons 1
difficulty NoPadlock 0
difficulty TakeoffLanding 1
difficulty Vulnerability 1
mission LOAD net/dogfight/omk/omega4.mis BEGIN
socket udp CREATE LOCALHOST (Cable External IP) LOCALPORT 21000 CHANNELS 15 SPEED 1500
mp_dotrange FOE COLOR 0.01 DOT 20 RANGE 0.01 TYPE 0.01 ID 0.2 NAME 0.01
mp_dotrange FRIENDLY COLOR 0.7 DOT 20 RANGE 0.01 TYPE 0.5 ID 0.4 NAME 0.01
f gc.cmd

Hope it helps finding the problem.

_________________
Best Regards,
OMK_Knight
CO OMK Squadron
www.omegaknight.org 
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troll2k
Hyper Postman
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Joined: Feb 07, 2003
Posts: 214
Location: USA

PostPosted: Fri Jan 16, 2004 2:59 pm Reply with quote

Looks like there is a conflict.You have 2 console sections.It also looks like you have your external ip going to the console .
 
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OMK_Knight
Postman
Postman



Joined: Nov 07, 2003
Posts: 59
Location: Portugal

PostPosted: Mon Jan 19, 2004 6:56 pm Reply with quote

Ive changed the settings like you sugested, now i can join the game by Lan and by HL from my client cpu but people in HL cant join, ive sended the ip to a squadron m8 from the server machine and he got it right but he still gets time out wen joining.
You said something about port fowarding in the server, can you post an example of that?

One more thing after the settings change ive noticed that now the command socket udp that i have in my server.cmd returs a error.
"ERROR socket: java.net.SocketException: 21000"


Ty again Troll2k

_________________
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OMK_Knight
CO OMK Squadron
www.omegaknight.org 
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troll2k
Hyper Postman
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Joined: Feb 07, 2003
Posts: 214
Location: USA

PostPosted: Mon Jan 19, 2004 10:43 pm Reply with quote

I am sorry but I am not familiar with internet connection sharing.Cllick on my computer and then the help and see if there is anything there to help you.Or you might visit the microsoft site and look in the knowledge base.

Also XP has a built in firewall that is turned on by default..The fb server must have permissions and I think you have to forward port 21000 in the firewall.Once again I am not familiar with xp so I can not help you there either.

Sounds like you are making progress.Just keep plugging away.
 
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OMK_Knight
Postman
Postman



Joined: Nov 07, 2003
Posts: 59
Location: Portugal

PostPosted: Wed Jan 21, 2004 2:19 am Reply with quote

Salute,

Got it running well now.
Thanks for the help troll2k.

_________________
Best Regards,
OMK_Knight
CO OMK Squadron
www.omegaknight.org 
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RGJ
Post Newbie
Post Newbie



Joined: May 03, 2003
Posts: 6
Location: UK

PostPosted: Fri Feb 20, 2004 9:42 am Reply with quote

OMK_Knight how did you get it to work?

RGJ
 
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OMK_Knight
Postman
Postman



Joined: Nov 07, 2003
Posts: 59
Location: Portugal

PostPosted: Fri Feb 20, 2004 12:35 pm Reply with quote

Salute,
Ill post you a explanation:

Ok,
First you need to download this files:
Ubisoft:

il2fb_server1.11.exe
server_patch_121.exe
server_patch122_over121.exe

install them in that order to a directory of your choice.

rename the il2server.exe to il2fb.exe

Install HL and point HL to that renamed file.


Next step, you need to edit the configuration files:

Confs.ini

[Console]
IP=2000
IPS= your machine IP Ex: 192.168.0.1
HISTORY=128
HISTORYCMD=128
LOGFILE=logs.lst
LOG=0
LOGKEEP=0
LOGTIME=0

[NET]
speed=1500
serverChannels=16 (number of players in server including host)
localPort=21000
SkinDownload=1
difficulty=982271
serverName=OMK_Dedicated
serverDescription=OMK_Dedicated_Scripted
checkServerTimeSpeed=1 (stop warping in server)
checkClientTimeSpeed=1 (stop warping in server)
socksHost=

[chat]
autoLogDetail=2

[MaxLag]
farMaxLagTime=5.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=3

confc.ini

[il2_console]
title=IL2-CONSOLE

[NET]
localHost= your machine IP Ex: 192.168.0.1

[Console]
IP=2000
HISTORY=128
HISTORYCMD=128
LOG=0
LOGTIME=0
LOGFILE=logc.lst
LOGKEEP=0

server.cmd


difficulty SeparateEStart 1
difficulty EngineOverheat 1
difficulty CockpitAlwaysOn 0
difficulty ComplexManagement 1
difficulty NoMapIcons 1
difficulty NoMinimapPath 0
difficulty NoOutsideViews 0
difficulty NoIcons 1
difficulty NoPadlock 0
difficulty TakeoffLanding 1
difficulty Vulnerability 1
mission LOAD net/dogfight/omk/omega4.mis BEGIN
socket udp CREATE LOCALHOST (Cable External IP) LOCALPORT 21000 CHANNELS 15 SPEED 1500
mp_dotrange FOE COLOR 0.01 DOT 20 RANGE 0.01 TYPE 0.01 ID 0.2 NAME 0.01
mp_dotrange FRIENDLY COLOR 0.7 DOT 20 RANGE 0.01 TYPE 0.5 ID 0.4 NAME 0.01
f gc.cmd

Now run the il2fb.exe and type in the server window socket udp

check the open sockets
you need to have two entries one with your local IP and the second one created by that command in Server.cmd with your external IP.

Hope it helps

_________________
Best Regards,
OMK_Knight
CO OMK Squadron
www.omegaknight.org 
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RGJ
Post Newbie
Post Newbie



Joined: May 03, 2003
Posts: 6
Location: UK

PostPosted: Sat Feb 21, 2004 1:29 am Reply with quote

OMK_Knight,

Big thanks and Salute Very Happy .

The settings worked and I managed a dedicated server to work through HL for my AH squad so they can try out FB.

We had a blast all I got to do is work out how to turn things off and on Smile .

Again many thanks<S>.

RGJ
 
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