hi all, I am having problems hosting a COOP game from within a Dedicated Server.
I can host normal 'dogfight" game type without problems
Here is the problem: I start the dedicated server using hyperlobby, and specify a COOP map to be loaded and started.
The Map starts without problems, game loads without problems, client (from HyperLobby room) connects without problems.
The mission loads, and here we go, the problem:
The client does not get the COOP game-type specific interface, he is instead asked to select loadout, or click "Fly" or "Quit".
The client cannot click either Fly" nor "Laodout" buttons
Because he is asked to select a 'HomeBase" on the map! But there is no HomeBase on the map to be selected. So the game cannot start at all!!!
Do I have to specify somewhere in the Dedicated server config files that the server is suppose to run a "COOP" gametype??
Thanx in advance for all the help.
KG26_Alpha Hyper Staff
Joined: Apr 03, 2010
Posts: 566
Location: London
Posted:
Mon Apr 03, 2017 8:46 pm
Dedicated Dogfight Servers can run DF mode only.
You need to place home bases for missions to run.
You can host a CooP from your client machine for everyone or make a moving dogfight server map with rearm reload etc under DF server.
But as CooP relies on everyone starting at the same time in the mission a DF server allows clients to join anytime so the mission sync will be off if a CooP is being run due to Ai way-points at the mission start.
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